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Infinite Interactive

Studio Profile


Based out of Melbourne, Infinite Interactive is one of Australia’s leading game developers on handheld, console and PC platforms. Founded in 1989 by the CEO Steve Fawkner, it now has over 40 employees consuming over 30 cans of Red Bull every day. Specialists in creating original IP, they have developed more than 30 games over 20 years, including the internationally recognized Warlords series and Puzzle Quest games.

Developer Bios


Steve Fawkner – CEO & Creative Lead
Steve has been involved in the video games industry for 25 Years. During that time, he has worked on almost 30 titles in various roles ranging from programmer to musician to designer. Steve is most famous for some of his original IP, including the long-running Warlords series and, more recently, the award-winning Puzzle Quest franchise. Steve is currently CEO and creative lead at Infinite Interactive. His favorite game is Lords of Midnight and his best gaming memory would have to be the first time he ever beat Dragon’s Lair in an arcade.

Janeen Fawkner – Executive Producer
Janeen has had 20 years experience in developing games, most significantly as producer on 12 successful titles, all completed on time and on budget. Her initial start in the games industry was as a 3DSMax animator and level designer, then advancing to art direction and production roles. Her favorite game is Diablo and beating her husband Steve at a game of Scrabble on the Amiga tops her list of best gaming memories, hands down.

Ben Caller – Lead Gameplay Programmer
Ben has worked in the games industry for five years with Infinite Interactive, and has seen five commercial title releases. He has worked his way up from gameplay programmer to lead on PC and Xbox. His favorite game is Transformers Armada and his best gaming memory is defeating the fifth colossus in Shadow of the Colossus (remember the giant phoenix?!).

Nikolas Bowe – Lead Engine Programmer
Niki has worked in the games industry for five years with Infinite Interactive and also has five commercial titles launches to his credit. Originally an AI and gameplay programmer, he now leads the engine team. He loves technical challenges and playing with new hardware. Starflight is his favorite game, though he’ll always remember the end of Star Wars: Knights of the Old Republic fondly.

Puzzle Quest: Galactrix
The original best-selling puzzle franchise is back in an all-new sci-fi world. Build up a fleet of ships, discover hundreds of different weapons and master the new hexagonal puzzle board in Puzzle Quest: Galactrix!

19.95 USD